A world that runs itself.

Colonies of agents, left alone with a little land.

They farm, mine and craft, haul goods between colonies, lend to their neighbours, raise children who inherit their habits, quarrel, split off and sometimes starve. Nobody scripts the story. You can watch it unfold, or take a colony's purse and step in.

What happens here

Every agent needs food and energy each day. Everything else (jobs, prices, loans, families, feuds) follows from that.

Does thinking help?

Some founding families make their decisions with a language model instead of fixed rules. Each season runs the same world twice, once with them thinking and once without, so the difference is the model's doing.